Mostrando entradas con la etiqueta mage. Mostrar todas las entradas
Mostrando entradas con la etiqueta mage. Mostrar todas las entradas

sábado, 20 de febrero de 2010

Dark Sorcerer

Well this is actually my first complete character modeled in Maya, by the time i made this i was barely starting to understand UVs and the UV Texture editor, it was a nice experience to learn various ways to texture the character.









Polycount is 2165 and texture map has 1000 x 1000 pixels.