sábado, 20 de febrero de 2010

Dark Sorcerer

Well this is actually my first complete character modeled in Maya, by the time i made this i was barely starting to understand UVs and the UV Texture editor, it was a nice experience to learn various ways to texture the character.









Polycount is 2165 and texture map has 1000 x 1000 pixels.











0 comentarios: